Session 6 Summary: Stairs for All Floors
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Project Setup:
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Continued from previous session's project
apartment_05 stairs completed. -
Saved new level as
apartment_set5_06_all_stairs_completed.
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Planning and Calculations:
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For floors with a height of 3 meters, recalculated step height to 20 cm (previous was 14 cm).
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Maintained a step width of 100 cm and depth of 26 cm.
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Each staircase segment has 5 steps and 3 segments per floor.
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Stairs Creation:
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Used dynamic floating stairs in modeling mode.
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Created parapet walls using edge loop insertion and push/pull tools.
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Set parapet wall thickness to 10.16 cm (4 inches) and height to 90 cm (3 feet).
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Adjusted parapet walls to appear flat using vertex alignment.
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Stair Placement:
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Created 3 segments per floor using the Pattern tool on the Z-axis.
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Positioned them around the elevator: left, back, and right sides.
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Precisely adjusted gaps and overlaps using polygroup edit and push/pull operations.
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Mesh Consolidation:
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Combined the three stair parts using Boolean Union.
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Renamed the result as
sm_stairs_ground. -
Converted the dynamic mesh to static mesh and unwrapped UVs by poly groups.
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Assigned pillar concrete material.
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Repetition for Upper Floors:
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Duplicated the finalized stair mesh using Pattern for two additional floors (1st and 2nd).
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Renamed them accordingly:
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sm_stairs_first_floor -
sm_stairs_second_floor
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Organization:
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Grouped all stairs into a
Stairsfolder in the outliner. -
Saved all changes in project and Unreal content browser.
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Conclusion:
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Staircases for all four floors (stilt + 3 floors) are now complete.
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Ready to begin interior modeling in the next session.
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