Thursday, July 3, 2025

06 Unreal Engine for Architects Staircase Steps Calculations


Session 6 Summary: Stairs for All Floors

  • Project Setup:

    • Continued from previous session's project apartment_05 stairs completed.

    • Saved new level as apartment_set5_06_all_stairs_completed.

  • Planning and Calculations:

    • For floors with a height of 3 meters, recalculated step height to 20 cm (previous was 14 cm).

    • Maintained a step width of 100 cm and depth of 26 cm.

    • Each staircase segment has 5 steps and 3 segments per floor.

  • Stairs Creation:

    • Used dynamic floating stairs in modeling mode.

    • Created parapet walls using edge loop insertion and push/pull tools.

    • Set parapet wall thickness to 10.16 cm (4 inches) and height to 90 cm (3 feet).

    • Adjusted parapet walls to appear flat using vertex alignment.

  • Stair Placement:

    • Created 3 segments per floor using the Pattern tool on the Z-axis.

    • Positioned them around the elevator: left, back, and right sides.

    • Precisely adjusted gaps and overlaps using polygroup edit and push/pull operations.

  • Mesh Consolidation:

    • Combined the three stair parts using Boolean Union.

    • Renamed the result as sm_stairs_ground.

    • Converted the dynamic mesh to static mesh and unwrapped UVs by poly groups.

    • Assigned pillar concrete material.

  • Repetition for Upper Floors:

    • Duplicated the finalized stair mesh using Pattern for two additional floors (1st and 2nd).

    • Renamed them accordingly:

      • sm_stairs_first_floor

      • sm_stairs_second_floor

  • Organization:

    • Grouped all stairs into a Stairs folder in the outliner.

    • Saved all changes in project and Unreal content browser.

  • Conclusion:

    • Staircases for all four floors (stilt + 3 floors) are now complete.

    • Ready to begin interior modeling in the next session.


No comments: