Session 5 Summary: Modeling the Stilt Floor Staircase in Unreal Engine 5.6
๐ Project Setup
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Continued from
apartment_set4.zip. -
Opened
apartment_4_lift_and_stairsand saved asapartment_5_stairs_completed.
๐ Adjusting Ceilings and Pillars for Stair Clearance
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Increased stair width around the lift to 100 cm by modifying ceiling meshes using polygroup edit.
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Adjusted pillar positions (
pillar_6,pillar_9,pillar_10) to align with the new ceiling layout.
๐งฎ Staircase Dimensions and Calculation
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Total height from stilt to ground floor: 240 cm, minus 30 cm slab = 210 cm climb height.
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Divided into 3 flights of 5 steps each.
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Each step: 14 cm height × 26 cm depth.
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Stair width: 100 cm.
๐ช Creating Stair Flights
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Created first flight using Stair tool (Dynamic Mesh) with:
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Type: Floating
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Steps: 5
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Height: 14 cm
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Depth: 26 cm
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Positioned and aligned using Transform tools.
๐งฑ Adding Parapet Walls
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Used Insert Edge Loop + Push/Pull tools to extrude parapet wall to 90 cm (3 ft) height.
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Straightened parapet walls by aligning vertices using polygroup edit.
๐ Stacking and Arranging Stair Flights
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Duplicated stair flights using XForm Pattern along Z-axis (3 levels).
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Rotated and placed them to wrap around the lift shaft in a U-shape.
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Ensured alignment and step continuity across all levels.
๐ง Fixing Gaps and Finishing Geometry
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Used Push/Pull and vertex alignment to:
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Extend platforms
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Connect parapets
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Remove unwanted gaps
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Ensure visual continuity across steps
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Merged all stair segments using Boolean Union.
๐งพ Finalization
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Named the final mesh as
sm_stilt_stairs. -
Converted dynamic mesh to static mesh using XForm > Convert.
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Applied UV unwrap (polygroup-based).
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Assigned material:
ML_Pillar_Concrete.
✅ End Result
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Fully functional, structurally accurate staircase built around the lift shaft for the stilt floor.
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Proper geometry, material, alignment, and parapet detailing in place.
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Ready for upper floor stairs in the next session
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