Session 8 Summary – Model Menu: Polygroup Edit & Subdivide Tools
🔹 Project Setup
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New project:
polygroup_practice. -
Created a new level with atmospheric lighting (Sky Light, Directional Light, Sky Atmosphere, Cloud, Fog).
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Switched to Modeling Mode (Shift + 5).
🧩 Polygroup Edit Tools
🔸 Selection Filters
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Choose to edit vertices, edges, or faces.
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Use edge loop selection for efficient edge operations.
🔸 Core Tools
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Extrude: Pulls geometry outward (supports normal-based and even extrusion).
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Offset: Offsets faces, especially at corners (90°), with even spacing options.
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Push/Pull: Moves geometry with deletion or flattening effect (unlike Extrude).
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Inset / Outset: Creates inner or outer face boundaries for further modeling.
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Bevel: Adds curvature to edges by defining bevel width and subdivisions (curve effect).
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Delete Faces: Removes selected faces (can lead to flipped normals).
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Flip Normals: Changes the direction of face normals for rendering visibility.
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Fill Hole: Closes any open polygon loops or gaps.
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Insert Edge Loop: Adds edge loops to control shape and support subdivisions.
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Cut Faces: Manually slice geometry for custom face shapes.
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Duplicate: Clones a face, often used to construct new sections like roofs.
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Collapse: Collapses all selected vertices into one central vertex.
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Weld: Merges selected vertices into one.
🏛 Modeling Exercise Examples
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Structure with Pillars: Used cut face and push/pull to design four-pillar base and a roof with dome effect.
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Flipped Normals: Demonstrated face direction effects on visibility.
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Gopuram-like Roof: Created with extrude + collapse + weld for vertex merging.
🌀 Subdivision Tools
🔸 Types of Subdivision
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Catmull-Clark:
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Smooths and rounds geometry heavily.
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Ideal for organic forms but distorts hard edges.
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Based on mathematical interpolation of edge loops.
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Bilinear:
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Maintains shape better with even face division.
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Ideal for mechanical or hard-surface models.
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Loop Subdivision:
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Triangle-based subdivision for specific mesh structures (less commonly used).
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🔸 Subdivision Control with Edge Loops
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Added supporting edge loops to preserve geometry shape during subdivision.
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Example: Created a coffee cup model with clean bevels and inside extrusion.
🔸 Demo Comparison
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Created three labeled cubes (
sm_cap,sm_bilinear,sm_catmul) to visualize:-
Catmull-Clark (spherical result),
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Bilinear (retains boxy shape),
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Loop (optimized triangle pattern).
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✅ Conclusion
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Covered entire Polygroup Edit toolset and three types of Subdivide operations.
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Prepped foundation for next session focusing on Boolean operations and more Model menu components.
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