Project Setup
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Opened
SartvicOffice.uprojectand continued work inmodeling_practicelevel. -
Switched off visibility for other static meshes (like SM_Gate, SM_SiteArea) to focus on a new model.
🔹 Creating a Simple Chair
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Started with a 100x100x100 cm box, pivot placed at base.
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Converted into a seat platform:
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Resized to 50x50x10 cm.
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Adjusted using face selection and snapping (10 cm increments).
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🔹 Modeling Chair Legs
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Used Insert Loop to subdivide the seat into 5x5 grid (for 10 cm blocks).
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Selected four corner faces and used Extrude to create chair legs with 50 cm height.
🔹 Backrest Modeling
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Selected six top faces and six side faces for the backrest support.
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Used Offset to displace selected faces by 2 cm outward.
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Push/Pull tool explored for vertical extrusion and geometry subtraction.
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Used Extrude (preferred over Push/Pull when no subtraction is needed).
🔹 Backrest Detailing
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Created 6 loop cuts for further subdivisions.
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Connected top bar to backrest using Push/Pull (40 cm height).
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Added decorative crossbars using selective extrusion on mid-faces.
🔹 Inset and Merge Face Operations
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Merged 12 seat faces into a single face for cleaner modeling.
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Used Inset to create a recessed area on the seat surface.
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Pulled it down slightly using 1–2 cm snapping increments.
🔹 Leg Detailing with Outside Inset
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Applied Outside to extend the leg faces.
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Pulled extended leg parts downward by 10 cm using Extrude.
🔹 Important Notes
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Static Meshes lose editability after saving and reopening.
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Recommended to model using Dynamic Meshes until final export.
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Saved final mesh as
SM_SimpleChair.
🔹 Next Session Preview
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Remaining tools like:
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Bevel
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XForm (Transform)
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DForm (Deform)
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Will be covered in the next class.
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