Unreal Engine Sequencer Basics (Session Summary)
🔹 Project Setup
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Download and extract
camera_settings.zipandmetahumans.zipfrom the provided link. -
Place the extracted MetaHumans folder inside the
Content > int_vcdirectory of thecamera_settingsUnreal project. -
Open the project using Unreal Engine 5.6.
🔹 Introduction to Sequencer
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Sequencer is Unreal's timeline tool, similar to Adobe Premiere Pro or After Effects.
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Used to animate characters, cameras, and objects over time.
🔹 Level & Characters
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Open
module_6level which has 2 characters and 3 pre-placed cameras. -
Initially, characters may not be in a seated pose until you load the correct sequencer.
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Control Rig must be manually copied from working sequences to new sequences.
🔹 Creating a New Sequence
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Use Add Level Sequence from the +Cinematics button.
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Save it under
Content > int_vc > sequencesasmy_first_sequence.
🔹 Fixing Pose Issues
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Copy the character tracks and control rigs from
module_6sequence to the new sequence. -
Rig compatibility issues may occur with older MetaHuman assets—manually apply compatible rigs.
🔹 Adding and Animating Cameras
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Use the Cinematic Viewport for better preview.
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Set animation frame rate to 24 FPS (film standard) and convert timeline to seconds view.
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Adjust focus distance manually to animate focus blur over time.
🔹 Camera Animation Steps
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Wide Camera – Animate dolly-in movement from 0 to 4 seconds.
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CU_Tray Camera – Side-to-front animation from 4 to 10 seconds.
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CU_Zeva Camera – Rotating-in animation from 10 to 16 seconds.
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Use local transform coordinates for better camera movement control.
🔹 Organizing Timeline
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Group all camera tracks into a new folder called "Cameras".
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Use Camera Cuts Track to switch between cameras at defined times (0s, 4s, 10s).
🔹 Rendering the Animation
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Use the Render Movie icon to export the final animation.
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Choose H.264 MP4 as the output format.
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Output will be saved under
Saved > MovieRendersasmy_first_sequence.mp4.
📝 Assignment
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Create a new sequence in any project.
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Add and animate three cameras with cuts.
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Render the output and share the video for review
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